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Virtual Reality (VR) - Experience Background Cover Preview

Virtual Reality (VR)

Full brand immersion and engagement using the latest in game development technology.

Locomotion
Seated
Standing
Floor Space
Omni-Treadmill
Interaction
Hand Tracking
Controller
Peripherals
A seated Virtual Reality (VR) experience being interacted with hands, without any controllers.
Execution Requirements
Please provide the following information to help us execute your activation flawlessly.
  • Activation Objective
  • Game Concept to Execute
  • Brand Guidelines
  • Positive / Negative Elements
  • Timeline / Deadline
  • Required Features
  • Required Assets
  • (Optional) Experience Flow
Other Experiences
Experience Play Ideas

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